|Soul Reaver cut equipment|
The Amplified Reaver in the PC version of Legacy of Kain: Soul Reaver (enabled with cheat codes)
|Introduced in||Legacy of Kain: Soul Reaver (1999)|
|Obtained at||Kain's Mountain Retreat|
|Parameters||*supersedes and encompasses all other enhancements (not present in retail version)|
The Amplified Reaver, also known as The Kain Reaver, was an enhancement for the Wraith Blade that was planned for inclusion in Legacy of Kain: Soul Reaver, but was ultimately cut due to time constraints.
Role[edit | edit source]
The Amplified Reaver was an enhancement for the Wraith blade that Raziel was intended to gain when he visited Kain's Mountain Retreat and struck him down with the Ariel Reaver. Absorbing Kain's soul, the Reaver would have become an all powerful super weapon - the Amplified Reaver - which would enable him to fight off the vampire hoard at the Pinnacle of the Silenced Cathedral. Like the Ariel Reaver, it was a permanent enhancement which replaced and encompassed the abilities of all of his other Reavers.
Despite being removed, the blade can be activated in game through the use of the debug menu, revealing it a had a black core (white in PC versions of the game) enshrouded by red energies. None of its abilites were present in-game.[SR1]
Notes[edit | edit source]
- The Amplified Reaver does make an appearance in-game: it is the blade Raziel is seen holding in the last Chronoplast Vision (with the balcony). This scene would later be performed in canon at the end of Soul Reaver 2, with the Fire Reaver stepping in for the Amplified Reaver.[SR1-C9]
- The concept of an all powerful super weapon used at the end of the game has reappeared in future games; Soul Reaver 2 not only had the 'Blood' Reaver but originally had another super weapon, the Spirit Reaver (modified from it Original Soul Reaver elemental properties.) This would be modified further in Defiance, with Raziel finally gaining the Spirit Reaver and Kain gaining the Soul Reaver, although only the Spirit Reaver has its all powerful properties in game[SR2][DEF].
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