From Legacy of Kain Wiki
Jump to: navigation, search
Archon artwork.
Legacy of Kain: Defiance artwork of Raziel battling a Reaper archon.
Introduced in Legacy of Kain: Defiance (2003)
Era of origin Blood Omen era
Variants Reaper Archons
Dreadnaught Archons
Plane Spectral Realm
Appearances Legacy of Kain: Defiance

Archons are a class of enemy in the Spectral Realm. They are agents of Elder God whom Raziel must battle.

Role[edit | edit source]

"Archons are the spectral envoys of the Elder God. These highly intelligent hunters (the reapers) swim through the currents of the Spectral Plane in search of souls to devour for the God they are symbiotically connected to (much like Raziel). The Archons' appearance and movement are highly cephalopod and crustacean in design. Their more predominant features include a large gaping maw, which they use with sinister aggressiveness to devour souls and an alien bioluminescent glow, which plays along their sinuous form during feeding."[1]

Classes[edit | edit source]

Reaper Archons[edit | edit source]

They look like sharks and like Raziel, eat souls to replenish their energies. If Raziel continued to lose his sentience, he claimed he would degrade into such creature.

"The Reaper Archon is the smaller of the two types of Archons. They are built more for speed and quickness than strength and prefer to attack while floating along the spectral currents they effortlessly swim through."[1] When defeated, Reaper archons fizzle and disappear entirely with a bloodcurdling scream.

Dreadnaught Archons[edit | edit source]

The Dreadnaughts are the bulky ones suited for more ground combat and will attack Raziel and the Sluagh on the ground. The are immune to Raziel's telekinetic attacks while the reapers are not immune. These ones are built for strength and tend to knock Raziel a bit of distance when they attack, forcing Raziel to hit them to break their Soul Siphon-stream. When defeated, Dreadnaught Archons break apart and melt into a puddle of bright blue liquid.

Notes[edit | edit source]

  • There is some confusion over the level of sentience the Archons possess. In game dialogue, Raziel comments that they are "mindless hunters" while implying they are devoid of any will of their own.[DEF-C1] Prima's Official Strategy Guide - Legacy of Kain: Defiance meanwhile labels them as "highly intelligent hunters"[1]
  • For some reason the Archons do not appear in any other time period that Raziel visits, perhaps because The Elder God deems them unnecessary for the time period.

References[edit | edit source]

  1. 1.0 1.1 1.2 Icon-Prima.png Prima Games / JDP and Gerald Guess. Prima's Official Legacy of Kain: Defiance Guide. (2003)