Arnold Ayala

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This article or section is written from a real world perspective. Not all, if any, of its content is to be considered a constituent part of the Legacy of Kain canon and universe.

Arnold Ayala is a former Crystal Dynamics artist who worked on Legacy of Kain: Soul Reaver. He created the initial concept artwork for Shifter, visually developing the characters of The Shifter and The Master (who would later develop into Raziel and Elder Kain). He also produced artwork for The Council and numerous enemies, and textures for use in the game itself.[1]

Arnold is credited for "Initial Concept Art", "Textures & Lighting" and "Concept Art" in Legacy of Kain: Soul Reaver's credits.[2] He has since worked on several games, including Halo 3 and BioShock 2.

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  1. Character concept art at Dogma5150′s Blog
  2. Legacy of Kain: Soul Reaver manual. Crystal Dynamics (Eidos Interactive). PlayStation. (August 16, 1999)