Nachtholm

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Nachtholm
Blood Omen: Legacy of Kain location
Nosgothic landmark
Nachtholm in Blood Omen: Legacy of Kain.
Nachtholm as it appears in Blood Omen: Legacy of Kain.
Introduced in Wiki-Icon-BO1.png Blood Omen: Legacy of Kain (1996)
Appearances Wiki-Icon-BO1.png
"The village of Nachtholm was typical of Nosgoth peasantry. It admits the farmers and smithies of the quiet country life, proud brigands and cutpurses."
―Kain[src]

Nachtholm was a settlement that Kain passed through in Blood Omen: Legacy of Kain.

Role[edit | edit source]

Nachtholm was built on islands in the middle of Nachtholm Cove that were connected with bridges. It was North of the Pillars of Nosgoth and South of Steinchencröe and was the first settlement Kain encountered after beginning his quest to eliminate Nupraptor in Nupraptor's Retreat .

Nachtholm had several Taverns and was the place where Kain found his first Slow Time and Implode Artefacts, as well as a Blood Fountain which protected him from the rain.

Nachtholm remained as a settlement up until at least the beginning of the Soul Reaver era and it was probably conquered by Kain's empire at the fall of the Major human kingdoms. Judging from the geography of Nosgoth in Legacy of Kain: Soul Reaver, it seemed that Nachtholm was wiped from the face of the world at some point after. There was no discernable trace left of it during Raziel's travels through Kain's empire after his resurrection; the closest landmarks were the Drowned Abbey and the Sanctuary of the Clans.[SR1][1] By that time, the Human Citadel was considered one of humanity's last major bastions.[2][SR1-C7][3]

Design[edit | edit source]

Inhabitants and collectibles[edit | edit source]

Background[edit | edit source]

Defiance-Fankit-Symbol-Pillars-Dimension.png
This article or section is written from a real world perspective. Not all, if any, of its content is to be considered a constituent part of the Legacy of Kain canon and universe.

The Blacksmiths in Nachtholm contained an interesting floor mural of a shield, given that most murals, especially those depicting 'power-ups' or weapons wereon the floor of where the item was picked up; it may have been that Kain was originally meant to have gained a shield here, but this was removed from the game.

Notes[edit | edit source]

Gallery[edit | edit source]

Appearances[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

  1. Icon-NR.png Map at Nosgothic Realm (by Guilherme Coelho, Tenaya and Andrew Fradley)
  2. Wiki-Icon-DC.png Soul Reaver: Background Story at Dark Chronicle (by Marie Tryhorn)
  3. Icon-SR1.png Legacy of Kain: Soul Reaver miscellaneous dialogue. Crystal Dynamics. Legacy of Kain: Soul Reaver. (Eidos Interactive). PlayStation. (August 16, 1999)

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