Vampire worshippers (SR2)
The Vampire Worshippers were a sect of humans that were planned to appear in Soul Reaver 2 - presumably as an enemy faction in a similar manner to the Vampire worshippers of Legacy of Kain: Soul Reaver. Ultimately, no such class was featured in the finished title.
Profile[edit | edit source]
- Name: Vampire worshippers
- Category: Soul Reaver 2 cut terms
- Introduced: • N/A (cut term)
- Related Articles: Vampire worshippers, Demon worshippers
Background[edit | edit source]
Previews of Soul Reaver 2 in the August 2000 issue of Electronic Gaming Monthly listed a host of featured that were planned for inclusion in the new title. Among these was a discussion of enemy types and NPC's, attributed to animator James Guilford:
The retail version of Soul Reaver 2 allowed many of these classes to be identified and named, however several of the classes were notably absent from the final game and appeared to have been cut during the process of development - among them the vampire worshipping class.
Little is known about the specifics of the class. Presumably they would have featured in the Pre-Blood Omen era or Nosgoth's early history, where Vampires were numerous and would, as their name implies, have developed a symbiotic relationship with the vampires of the era, venerating them as deities. No other details have been made public and no footage or artwork is known to exst; presumably meaning that the idea was scrapped at the concept phase and not implemented in any fashion.
Notes[edit | edit source]
- Had the vampire worshippers made it into the game they would have been something of a successor to the Vampire worshippers featured in Legacy of Kain: Soul Reaver, who likewise lived with and venerated the vampires of the era. [SR1][SR1-C5]
- Soul Reaver 2 was also intended to have a similar class who of Demon worshippers - who would have instead worshipped demons - these were likewise scrapped.
- The EGM article which mentions the worshipper cult does not directly quote James Guilford for whatever reason - even though the same article has done so for Amy Hennig and other developers - instead it relates a number of items and attributes them to Guildford; therefore it is unclear the exact wording delivered to EGM and it may be possible that the items were misinterpreted or misunderstood.
References[edit | edit source]